// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>


// TODO: reference additional headers your program requires here

//==================================================================
#include <math.h>

#pragma warning(disable: 4554) // "check operator precedence for possible error"

#include "DTypes.h"
#include "DContainers.h"
#include "DUtils.h"

#include "MemUtils.h"
#include "MathUtills.h"

#include "Framework_PC.h"

#include "AppBase.h"

#include "image.h"

#include "color.h"
#include "graphics.h"
#include "particler.h"
#include "road.h"
#include "sector_list.h"
#include "sprite.h"
#include "transformer.h"
#include "vehicle.h"

#include "CppKazRace.h"
